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Isura
So I've been thinking about flop textures lately. I wrote a small program that generates random flop textures. Right now I'm going through the output and trying to categorize different flop types using various metrics. I'll make a post about my finding when I get somewhere. Kinda funny I used QBasic to write it, but it took all of 10 minutes and it does the job!
Instructions: - Download flops.zip and unzip the files into some directory - run qbasic.exe - open file flops.bas - press F5 to run the program - enter the number of flops you want to generate. I suggest 100-1000 since I think something is wrong with random number generater (its a pseduo-random generator, but I haven't figured out how to reset the initial seed yet) - the results will be saved to the file flops.txt in the same directory.
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